
Our company was founded in the French town of Nantes by five game developers who were previously working for Ubisoft and Amplitude Studios. We were brought together when we decided to travel along a new path, making innovative independent games that are ‘off the beaten track’.
ENDROAD'S PHILOSOPHY
We aim to take brave, daring and innovative ideas and turn them into games which are not only entertaining for you but let you live another life and enable you to explore new routes. Routes that begin when the normal road ends. Endroad embodies the ideas of liberty, independence and innovation in every pixel.
ENDROAD'S MISSION
We create the new stunning worlds. You experience adventures and challenges at their maximum.
CORE TEAM
Colomban Ciceron
Colomban is our experienced Game Designer.
Before having started the ENDROAD project he worked
for Ubisoft making the games player by millions of gamers.
He knows how to create the game universe and rules
within all type of constraints.

Boredom Knight
Fabien Ziebel
Fabien is our Gameplay Programmer.
His experience in Audiogaming and his skills
in the work with the Unity 3D engine
make him an essential part of the team.

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Baptiste Dupy
Baptiste is our Programmer and one of the pillars
of the studio. After graduating in mathematics and
making his master in game programming he worked
with Amplitude Studio. And now he is bringing
his innovative ideas into life within the ENDROAD projects.

Furokaï
Florian Le Gouriellec
While the rest of the team is developing games
Florian is bravely assuming all the administrative
and financial studio needs. Before he has worked
in this sphere for 2 years in London.